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Would You Sell A Castle?

AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
Something that came up because of something in another game.

If you and your guild managed to take a Castle, and let's assume the Castle is connected to a Guild...

If someone offered to buy your Guild and therefore have the castle (this is not specifically an RMT question, any reasonable/allowed exchange is the thing we should probably assume here), would you consider selling it to them?
"I blame society."
"For what...?"
"Just about everything, really."

Comments

  • xMrWoolfxMrWoolf Member, Alpha Two
    its unlikely anyone would.. selling it would also mean your guild progression is sold. ( guilds lvl up also )

    i tried asking a similar question during the last live stream regarding relics.. is it possible for a mayor to sell or trade a relic to another node with out requiring the destruction of the node
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    xMrWoolf wrote: »
    its unlikely anyone would.. selling it would also mean your guild progression is sold. ( guilds lvl up also )

    i tried asking a similar question during the last live stream regarding relics.. is it possible for a mayor to sell or trade a relic to another node with out requiring the destruction of the node

    Would you say that you expect guild progression in AoC to be extremely difficult, then, and therefore think that's the main thing preventing this? If it was reasonable or easy (or your guild planned to break up anyway), would you consider it then?
    "I blame society."
    "For what...?"
    "Just about everything, really."
  • xMrWoolfxMrWoolf Member, Alpha Two
    owning a castle is the only way to get free gold from taxes. its unlikely anyone would sell it or give away their guild. castles collect taxes from all the nodes in their region. mayors of nodes cant withdraw gold but a castle owner can. on top of the castle owner gets a flying mount. it is unlikely a guild would choose to give all that up unless their leader was quitting the game. and even if he/she was, why wouldnt they pass it to their next in command?
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited April 5
    To me, it would depend on too many factors to say whether I would, but what that means is that there is indeed a situation where I would.

    It happened often in Archeage. Sometimes in game exchanges, sometimes eBay exchanges.

    I personally think the real question should be "how much".
  • LudulluLudullu Member, Alpha Two
    Not the guild, but I could definitely throw the next defense in exchange for something insanely good for my guild. Seen it done countless times in L2.

    This is exactly why I've brought up the issue of just how easy it seems to be to make that throw in the planned design for sieges.
  • xMrWoolfxMrWoolf Member, Alpha Two
    Ludullu wrote: »
    Not the guild, but I could definitely throw the next defense in exchange for something insanely good for my guild. Seen it done countless times in L2.

    This is exactly why I've brought up the issue of just how easy it seems to be to make that throw in the planned design for sieges.

    actually good point. we did similar stuff on NW lol sold tterritory early on for more gold than it generated
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    One of the reasons for the question is actually to get an idea of the gap between the hyper-organized PvP groups, who I already understand mostly and 'know' will sell a Castle or Guild and just rebuild it since their organizational structure is in Discord or similar, and 'the regular player' who doesn't consider it (or doesn't think much about the reasons these groups are willing to do that).

    A result of a conversation I had with a guild member about how 'the two sets of players' (technically 4) 'aren't even playing the same game'.

    How common was this in New World? I don't actually have data on that since NW PvP collapsed into a basically untrackable state for a while...
    "I blame society."
    "For what...?"
    "Just about everything, really."
  • AladaurAladaur Member, Alpha Two
    i think there is a number where anyone would sell their castle. say elon musk wanted it for 50million "but you will never be offered that number" doesnt matter, some people would throw it away for petty reasons let alone life changing ones.

    steven is known to have thrown a few grand at guilds in archeage and bought them...
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Aladaur wrote: »
    i think there is a number where anyone would sell their castle. say elon musk wanted it for 50million "but you will never be offered that number" doesnt matter, some people would throw it away for petty reasons let alone life changing ones.

    steven is known to have thrown a few grand at guilds in archeage and bought them...

    Actually yes, I realized I deviated from the original question by refocusing on the title, but this part of the details is important.

    There are quite a few that would sell the castle, the question really is about how many would sell the Guild along with the Castle (moreso just the guild tag).

    I can't say that I'd be surprised if there was clear proof that Steven bought a Guild/Castle, because of the premise of the discussion I was having with @JustVine on the matter. If you want to experience defending a castle/Node but don't happen to have one at the time, buying it is the fastest way to get to that.
    "I blame society."
    "For what...?"
    "Just about everything, really."
  • AladaurAladaur Member, Alpha Two
    Ya, people would def sell the guild tag

    EPH disbanded into Dopamine which disbanded farther into Purple etc

    the discord channel they join in is a bigger factor than their name. If they top 100 players are in one guild, all leave it and rejoin a new guild under a different name, they would still be the top players and continue to be known.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited April 5
    Azherae wrote: »
    A result of a conversation I had with a guild member about how 'the two sets of players' (technically 4) 'aren't even playing the same game'.
    I'm somewhat interested in how you have broken players down in to four groups in this regard.
  • daveywaveydaveywavey Member, Alpha Two
    I probably wouldn't sell a castle, no. The money you'll get from a castle would likely outweigh whatever another guild was offering. And, if they were big enough to take it from me, then they wouldn't be buying it.
    This link may help you: https://ashesofcreation.wiki/


    giphy-downsized-large.gif?cid=b603632fp2svffcmdi83yynpfpexo413mpb1qzxnh3cei0nx&ep=v1_gifs_gifId&rid=giphy-downsized-large.gif&ct=s
  • REHOCREHOC Member
    Azherae wrote: »
    Something that came up because of something in another game.

    If you and your guild managed to take a Castle, and let's assume the Castle is connected to a Guild...

    If someone offered to buy your Guild and therefore have the castle (this is not specifically an RMT question, any reasonable/allowed exchange is the thing we should probably assume here), would you consider selling it to them?

    Honestly, I wouldn't sell it outright, but I’d definitely consider leasing influence or partial control. Owning a castle in Ashes of Creation won’t just be about flexing power; it’s about smart politics and survival. If holding it becomes too taxing or dangerous, leveraging it as a bargaining chip (through alliances, shared access, or tribute deals) might be the smarter path.

    Full on selling it for gold? Probably not, the political and social capital is worth way more long term. But I get the temptation, especially if your guild is small or casual and just not built to hold it.

    Castles in AoC won’t just be property, they’ll be dynamic centers of drama, diplomacy, and deals, and that’s honestly the most exciting part. xD
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