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Toxic player versus farming

frexil36frexil36 Member, Alpha Two
Hello.
Some toxic players are taking pleasure to aggro mobs very powerfull is some peacefull areas for farming, where people are farming ressources chill. These players make a kind of cheat and by this way the mobs attacks players. This kind of experience is very toxic. Because it's also a way to kill keeping a neutral state.

Comments

  • LudulluLudullu Member, Alpha Two
    Intrepid had promised to resolve some mob training issues, but I guess they haven't done it fully yet.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    There are ways to prevent mobs being trained on to yourself, and even ways to force them back on to the person that attempted to train them on to you.

    So, risk vs reward still exists here. The risk is that the people doing this could have it reversed on to them.
  • frexil36frexil36 Member, Alpha Two
    edited May 6
    You are right but not in all fishing area and now guards can protect so it is ok...
  • REHOCREHOC Member
    Intrepid Studios is aware of griefing concerns, and they’ve mentioned systems are being developed to detect and respond to this kind of behavior, though exact solutions (like mob leash limits, AI aggro rules, or griefing reports) are still evolving in Alpha Two.
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  • RefletReflet Member, Braver of Worlds, Alpha One, Alpha Two, Early Alpha Two
    Like those who come to collect the resource for which you kill the surrounding enemies. Even if you are fighting on the ressource itself.
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