Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
General Improvements to the gameplay
These are just things i instantly feel needs to be changed/adressed: ( Yes i know it's early development)
1. Right click autoattack. Spamming one button for autoattacks is tedious in my opinion.
2. The board with quests. New quests every hour is way to often, it feels like nagging and finishing it doesn't feel rewarding.
3. Too much talenttrees. Learn from wow's mistakes and don't overcomplicate it. Keep it simple! Too many choices is just overwhelming and offputting i think. Retail wow is a horrible gaming experience for new people, too much shit. Ashes is a new game and i think it's unnesseccery for it to have this much content for release. I think it would be wiser to release a simpler ''Ashes of Creation Classic'' type thing to not overwhelm people from the start.
4. Feels wierd that a rogue does better with shield and sword as opposed to daggers.
5. Things take up too much space in bags. One bagslot per item is what everyone wants.
6. Blocking should be instant. The delay in tedious.
7. Copy good things from other mmos and learn from their mistakes. Don't focus on making everything new and ''yours''. Ones own versioin of things can often just make it worse. Like a cover version of a song, some are gold. others are just forgotten.
8. In my opinion the races doesnæt look good. They feel stiff and lifeless. They need to be just a touch more cartoonish. A TOUCH! There is a very fine line between something like Skyrim and Fortnite...
9. Make it jiggle. Just make it jiggle. Even in wow it jiggles a little. Jigglejigglejiggle.
10. Killing the correct mob outside the designated quest area doesn't count the mob. Easy fix.
1. Right click autoattack. Spamming one button for autoattacks is tedious in my opinion.
2. The board with quests. New quests every hour is way to often, it feels like nagging and finishing it doesn't feel rewarding.
3. Too much talenttrees. Learn from wow's mistakes and don't overcomplicate it. Keep it simple! Too many choices is just overwhelming and offputting i think. Retail wow is a horrible gaming experience for new people, too much shit. Ashes is a new game and i think it's unnesseccery for it to have this much content for release. I think it would be wiser to release a simpler ''Ashes of Creation Classic'' type thing to not overwhelm people from the start.
4. Feels wierd that a rogue does better with shield and sword as opposed to daggers.
5. Things take up too much space in bags. One bagslot per item is what everyone wants.
6. Blocking should be instant. The delay in tedious.
7. Copy good things from other mmos and learn from their mistakes. Don't focus on making everything new and ''yours''. Ones own versioin of things can often just make it worse. Like a cover version of a song, some are gold. others are just forgotten.
8. In my opinion the races doesnæt look good. They feel stiff and lifeless. They need to be just a touch more cartoonish. A TOUCH! There is a very fine line between something like Skyrim and Fortnite...
9. Make it jiggle. Just make it jiggle. Even in wow it jiggles a little. Jigglejigglejiggle.
10. Killing the correct mob outside the designated quest area doesn't count the mob. Easy fix.
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Comments
2. Quests and boards need a lot of love. Not just the refresh time but the objectives themselves. I do like that they are just basic tasks, and straight forward. But no they aren't rewarding at least to me. I heard there are some good quests out there but not from the board.
3. Complete disagree. I'm so sick of these dumb down kinder grade mmos. I want depth and deeply intergrade trees, talents, and skill.
4. Yeah rogues with shields is weird. First I heard of it. Funny though. Maybe in some cases a shield make sense, later on when it's Rogue/Tank or something...
5. No space size matters, not 'everyone' wants that. It's so dumb when I see a log take the same space as a ring... Aside from my personal feeling the amount you can carry is a pillar the game uses, or they could use a carry weight.
6. Hm. must be a change I don't remember a delay. It would be annoying though.
7. There's only so much Ashes could copy, it's not going to be like WoW, GW, ESOL, EQ, Aion, DAoC, ect. Some things they can copy others not. There's somethings they have copied that they shouldn't have.
8. The character you build in the creator isn't exactly how it looks in the game, it's a different model it seems. But overall the models are rough, I think they'll get some love later online as they start tweaking and not creating.
9. Yes! A little jiggle goes a long way lol. I feel like it's a puritan version created for a religious fundamental country. There is zero sex appeal on these models. Not saying they need Stellar Blade levels, or a wifu creator, but something that catches the eye would be nice. Sex sells, just don't sell sex..
10. If it's right outside then yeah it should count, but if you're in the wrong zone then no. I think the area range needs to be increased to cover the mobs standing just outside, it's kind of annoying to have to pull it into the boundary to get credit.
Thaught i would get total hate from this, nice that you agree with some of it
Didn't know about the auto attack option, thanks
There are absolutely things i love too. The way the animations are done on the rogue is very satisfying. It feels like powaaaa! And that's what you want when you fire off an ability that's supposed to do some damage. And it looks cool.
Looking forward to exploring more and seeing the finished game on my death bed lol
I also find the talent and skill tree quite limited, even though the choices are very limited.
I love skills that help our character evolve in a specific direction; it makes combat fun.
Have a nice day!