Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Why implement useless gear?

This is something I honestly never understood in any game so far.
While I think it makes perfect sense to have more and less powerful gear for the same level range, having gear that absolutely nobody wants to use has never made any sense in any game.
I thought AoCs goal was to offer a variety of builds being played, players being able to choose between different playstyles, different stats they're going for etc, I might have gotten this wrong.
But rn it just feels like any other MMO where there is just an illusion of choice with no actual variety of gear and stats
I think replacing absolutely useless gear with gear that is just weaker or has different stats would be much better and would really take some weight off of just one piece of gear being bis for most classes etc. resulting in absolutely overfarmed spots and skyrocketing prices
I mean - with more stat variety in the endgame (lvl 50), stuff like max mana might make sense at some point (maybe?) but like right now, there's so many things that are just not worth equipping even if that slot is empty still at level 10.
And even if the gear is not completely useless, the gap between the "bis" gear vs the other stuff is so huge, you can't really not go for certain gear pieces
TLDR
Having so much useless gear that nobody can make use of just makes Ashes feel like any other game that wants to give you the illusion of choice and variety without actually having any
While I think it makes perfect sense to have more and less powerful gear for the same level range, having gear that absolutely nobody wants to use has never made any sense in any game.
I thought AoCs goal was to offer a variety of builds being played, players being able to choose between different playstyles, different stats they're going for etc, I might have gotten this wrong.
But rn it just feels like any other MMO where there is just an illusion of choice with no actual variety of gear and stats
I think replacing absolutely useless gear with gear that is just weaker or has different stats would be much better and would really take some weight off of just one piece of gear being bis for most classes etc. resulting in absolutely overfarmed spots and skyrocketing prices
I mean - with more stat variety in the endgame (lvl 50), stuff like max mana might make sense at some point (maybe?) but like right now, there's so many things that are just not worth equipping even if that slot is empty still at level 10.
And even if the gear is not completely useless, the gap between the "bis" gear vs the other stuff is so huge, you can't really not go for certain gear pieces
TLDR
Having so much useless gear that nobody can make use of just makes Ashes feel like any other game that wants to give you the illusion of choice and variety without actually having any
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