Tearl Stoneheart wrote: » As I understand it, all nodes can reach level 3. But it's capped there (potentially) by neighboring nodes.
Imanek wrote: » Tearl Stoneheart wrote: » As I understand it, all nodes can reach level 3. But it's capped there (potentially) by neighboring nodes. Nodes will be locked quickly. Basically, if your neighbor gets ahead, they’ll block the progression of others. I assume there will be Node Wars once one node reaches level 4 and an adjacent one reaches level 3. From that point on, I imagine nodes will be able to go to war so that the level 3 can surpass the level 4, if it wants to. To clarify what I mean, I'm sharing an old video where they showcased their node system, along with a screenshot.https://ashesofcreation.wiki/images/c/c7/NodeSimulation.mp4#t=0,100
Shabooey wrote: » When the Node hits L4 those lower than it will become part of the L4 Vassal system and you won't be able to siege it. You'd have to siege other Vassal systems at that point if you want a Node war.
Imanek wrote: » Shabooey wrote: » When the Node hits L4 those lower than it will become part of the L4 Vassal system and you won't be able to siege it. You'd have to siege other Vassal systems at that point if you want a Node war. I admit this is the part I’m struggling to fully grasp because in the end, if a node automatically gets vassalized as soon as a neighboring one hits stage 4, then the fastest-growing zone will always stay ahead. The leading node will likely keep its advantage for a long time, especially since, judging by how far apart stage 5 and 6 nodes are, any real opportunity to contest a neighbor won’t come anytime soon. I would’ve liked to see some kind of influence system maybe wars, direct confrontations, or even cultural pressure where vassalization happens over time. At least in the early stages, it’d be nice if a neighboring city could try to challenge a more advanced node. So yeah, I’m really curious to see what the studio has planned to make node conflict more dynamic and interesting.
Shabooey wrote: » Ye this is this the bit I'm struggling to get my head round. When it's come up in the past people are saying it's more like a Vassal kingdom Vs Vassal Kingdom but I struggle to marry that with the idea that your Node is the most important thing to you. Node loyalty, Steven wants, to be more important than your guild. But if you can't really do anything to advance your Node when it's locked in a Vassal then ye we will have to see how it plays out I suppose but I envisioned more battling within the Vassal system to become the top Node and stay there.