Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
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Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Random encounters in the world

One thing that I enjoyed from my time playing the chrono odyssey beta was the random encounters that would occur when traveling. For example a cart would be getting attacked by a group of bandits or wolves. It's simple but it helps to make traveling a bit less monotonous. It also makes me think about the encounters in the dragons dogma remake. There was a gray feeling from being attacked in the middle of the night while in a cart by a cyclops and or a griffin. Kept the blood pumping. I believe expanding a decent bit on these ideas within ashes would help with the lull of traveling great distances.
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But what I DID love were the quests that would trigger if you were in a certain location and heard an npc cry out for help. Now THAT was a super cool mechanic.
And there would even be chains of these quests, where I saved a dude on a waterfall that talked about some bandits in a nearby location stealing his stuff. Then when I came to that location this same npc was now caught by the bandits and I had to save them and then kill a named mob in the area to get a certain item. And I think there's a continuation to this chain too, but I didn't get that far during my gameplay.
Definitely hope we manage to get something similar in Ashes.