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Extreme PvP: Dimensional Exile

There should be a spell that sends any player to a another dimension for 30 seconds, this other dimension is just a white room with nothing in it. The room's population could have up to 40 and its a free-for-all lawless room and you spawn at a random location in it so people can't easily spawn camp you there. Versatile, useful for both offense and defense.

Sometimes there will be no one in it, sometimes it could be full so you will land in another similar room and you will be alone there and maybe someone else will spawn there, anything might happen.

You should be able to send even your party members there, maybe you want to save a party member from a big boss attack or from a rolling boulder, maybe you just want to hide someone from your enemies or even want to send your enemies healer into the another dimension before he could heal his party.

Maybe the person sent to the other dimension will die at the hands of other players there and never return, maybe he will use his 30s there to heal himself or get some cooldown time and when he comes back he will unleash everything he has and be a hero.

If you come back alive you get a protective cooldown so you are shielded from this spell for a fair period of time.

I’d support it even if the spell simply created a dimensional rift that pulls in any nearby players who pass close enough from it (5 to 10 yards). Inside, they could encounter random people who’ve been dragged in by other rifts from all across Verra. Who lives, who dies, if you survive, you'll return to the exact spot you were sent from

Can chaos be controlled?
Would you support a spell that removes a player from the world for a small period of time?
A new layer of PvP and PvE strategy? Hell yeah!

Solid idea.
PvE means: A handful of coins and a bag of boredom.

Comments

  • AszkalonAszkalon Member, Alpha Two
    Arya_Yeshe wrote: »
    Would you support a spell that removes a player from the world for a small period of time ?

    Undecided.

    That would be a GREAT ingame Content to steal Mobs from Players who weakened the Mobs. :mrgreen: depending on if the Exile/Banishment can be used whenever - independent from the Status the Player to be banished is in. ;) . >:)
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    ✓ Occasional Roleplayer
    I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
  • Aszkalon wrote: »
    Arya_Yeshe wrote: »
    Would you support a spell that removes a player from the world for a small period of time ?

    Undecided.

    That would be a GREAT ingame Content to steal Mobs from Players who weakened the Mobs. :mrgreen: depending on if the Exile/Banishment can be used whenever - independent from the Status the Player to be banished is in. ;) . >:)

    I thought of it like this: since there's a cooldown that grants a shield, people can't just spam Dimensional Exile on you. Plus, you can simply ask your party to banish you before the dungeon, and you'll stay shielded for the entire dungeon. Your whole party could even chain-banish each other, so everyone gets the shield. The trade-off is that you'd all crash into the other dimension together and return after a few seconds.

    For regular PvE farming out in the world, both you and the attacker would need to be flagged purple anyway, so it's not much different from regular PvP and if someone banishes you then you will come back shielded.

    In pretty much every other scenario, you'll be flagged for pvp anyway, so it's essentially the same as someone killing you and stealing your mob in today's pvp.
    PvE means: A handful of coins and a bag of boredom.
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