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Luck and Guild Luck increase

It isn't clear how luck works in general, and also how the guild perk affects luck. If it is multiplicative, then it is useless to add a couple % of luck. If a mob has a .5% chance of dropping an item, and your guild gives you 10% luck...well it now has a .55% chance...If it was 5% base, now it is 5.5%...completely useless.

This leads me to believe that the guild bonus is additive. The mob with a .5% chance would now have a 10.5% chance and the mob with a 5% chance would now have a 15% chance.

However...this does not seem to be the case in game either. The tropics is the best test of this, as getting 10% luck in a guild is probably not possible. When you go to PVP areas in the tropics, its a flood of recipes and other misc essences and emblems. THINGS definitely drop more, however it seems like the things that had higher drop chances are now "checked" first on the item drop, ultimately negating the increase in drop chance for the lower chance items that you wanted anyway.

Comments

  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    You would want to believe that, but I don't think I've ever seen a game where '5% droprate bonus' didn't mean exactly that.

    So if your odds of the drop were 0.5% ad you added 10% 'droprate bonus, I'd always expect the chance to now be 0.55%.

    So, basically, I think your expectation is just wrong, those 'increase droprate' buffs are usually tiny like that, and the effect is felt 'across the server' or 'across a guild', not a thing that a standard solo or small group can say they 'notice'.
    "Save us, Jake Song!"
  • tanthallastanthallas Member
    edited September 29
    How do you explain the tropics drops in PVP area then? PVP areas in tropics add 10% luck, and the drops from trash mobs there rain down on you compared to non luck places.
  • LudulluLudullu Member, Alpha Two
    tanthallas wrote: »
    How do you explain the tropics drops in PVP area then? PVP areas in tropics add 10% luck, and the drops from trash mobs there rain down on you compared to non luck places.
    It could be 2 things that are one thing. Devs fucked up. They might've fucked up in the implementation and the decimal point is in the wrong place, or they fucked up in the design and thought that giving pvpers all the reward in the word is a good idea.
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