Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #47 - Tanking: Threat Mitigation
Implications of "threat" systems Gameplay wise, threat management at its core shifts the type of coordination neccessary at a team level. Instead of having to strategically assess who the e… (View Post)2 -
Re: PVP , will fight or die be our only choices?
@NiKr Yeah thats moreso what I meant, I generally make statements in terms of what is optimal rather than what is "possible", so it can come off confusing to the reader sometimes. In terms … (View Post)1 -
Re: Concern Regarding Dodge As A Mobility Tool
@magspy Yea but its relative to both sides. The way combat is designed (and the approach they are taking Steven has been quoted on) is that players have tools to reach and maintain a certain desired … (View Post)1 -
Re: Concern Regarding Dodge As A Mobility Tool
@magspy Unless I misunderstood the original comment, I don't think anyone is complaining about dodging itself- its more about the fact that whatever movement/evasion is in the game, both players can … (View Post)1 -
Re: Concern Regarding Dodge As A Mobility Tool
Yeah, if retreating is too good, it not only empowers players who never want to engage in a fight (without really having to work for it), but it also makes defense a bit too strong, since the aggress… (View Post)1