Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Suggestions: Parry system + Skills system
I second a parry mechanic. Definitely would like to see that. Regarding the skill drop, sounds interesting, obviously unbalanced but if its rare then it could potentially be fine. They already have s… (View Post)1 -
Re: [Feedback Request] Alpha Two Bard Archetype Preview Shown in July Livestream
1. Rhythmic Bard gameplay 2. Support gameplay and High skill ceiling 3. Class fantasy, experiential storytelling, and role-play (View Post)1 -
Re: How do you define "Risk vs. Reward"?
@Arya_Yeshe Thats why I redirected you to my post which better explains things. These all fall under "time spent doing something you don't want to do". Every one of them can be traced back … (View Post)1 -
Re: How do you define "Risk vs. Reward"?
*Sword Art Online entered the chat* (View Post)1 -
Re: How do you define "Risk vs. Reward"?
For me off the top of my head I think risk is two-fold A) the potential consequence of spending time not doing what you want to do (best example for me was playing one life modes like search and dest… (View Post)1