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Re: In-game Voice Chat
^just for reference I think what they have in mind is perfectly fine. What I personally want is a little different. I want open-world voip that is by default muted. When someone is attempting to spea… (View Post)1 -
Re: The map got bigger, how do we find each other?
I know everyone is saying the map got bigger, but the 480km^2 size of the previous map was a reference to land size. The new land size was stated to be roughly the same. The only new information is n… (View Post)1 -
Re: Dev Discussion #44 - Tank Participation
I still really enjoy sort of the traditional style of their role, but I'm not even sure what is meant by several tanks fighting. I am going to assume you mean the viability of several tanks in a figh… (View Post)1 -
Re: [Player Feedback Request] Updated Ren’Kai Concept Art Shown During July Livestream
I always played as an Orc since I started DND when I was like 10. Since I'm Asian, this is like, perfect for me. I actually cheered for it when i saw it lmao. This brings up a major question to me th… (View Post)8 -
Re: ⚔ Let's chat about floating damage text 💯
For floating combat text, I like having cumulative numbers sometimes (per mob of course). It can be a nice way to clear up extra text while keeping the information current I like customizing the plac… (View Post)1