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Re: Leash Length of NPC's
I think it would be fitting for different mob types or reactions to have different leash lengths. Like a guard at a gate would likely only scare you off a short distance before wanting to return to t… (View Post)1 -
Re: Leash Length of NPC's
How about creatures that focus on scent or hearing? I like the idea of an active “tracking” range that if you can escape that bubble, the aggro is lost. Or maybe certain mobs switch from “pursuit” mo… (View Post)2 -
Re: Attacks from the back
As they should. 😊 (View Post)3 -
Re: Idea for putting immersion for inn owners
I think I’d like to keep it simple, to be honest, but I like the concept of the mini game in general. The Inn might see a lot of activity and I would prefer to be amongst the players and interacting … (View Post)3 -
Re: Tank Role
Ninja tanks were pretty rad in FFXI. They used ninja magic to create “shadows” that would absorb attacks. It was somewhat expensive to craft/buy the reagents needed to do this, but it was a cool alte… (View Post)1