Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Average mob TTK
a npc should be as strong as a player with low gear, this includes tank and dmg... 10 mobs should be able to one shot a player if the player has no boosts and no repairs thats my tank (View Post)2 -
Re: "Home"-Node Chat Should Be Visible, Anywhere
Mayors should sell pigeons to all citizens around the world lol (View Post)2 -
Re: Crowd Control Diminishing Returns (CC DR)- Nameplate UI?
I'm uncertain if we can attain a natural level of clutter because games tend to have an unnatural amount of modifiers I would only display modifiers on the selected target or on those within the area… (View Post)1 -
Re: Crowd Control Diminishing Returns (CC DR)- Nameplate UI?
For sure the game will need in the party system a way of broadcasting targets by marks, icons, tags, this is very necessary. And people should have keybindings for broadcasting and keybindings for lo… (View Post)2 -
Re: Crowd Control Diminishing Returns (CC DR)- Nameplate UI?
Debuffs on the nameplates are better, we don't have infinite computing power for displaying every little effect on every character and even if we had that computing power then the cluttering would be… (View Post)2