Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: VFX/UI Design and the Aesthetic of Large Battles
Or the easy option which FFXIV has had for ages: choose what you want and toggle it on and off, including the VFX of your own party or your own skills. (View Post)1 -
Re: Due Release
Oh I loved it too. But people freaked out about the game having turned into some vaporware Battle Royale, without understanding the actual purpose of it. And that shadow still lingers on the percepti… (View Post)1 -
Re: Node system question
He will only be helpful if the help you need is understanding why DPS meters and combat trackers are necessary if not mandatory. For all else read the wiki, yes. (View Post)2 -
Re: Feedback for future Dev Streams
Things like Skills, Skill Trees, Augments and Nodes (past a certain level) have not been shown because they're not finished. And seeing as though people bought access to Alpha 1 then shat on the game… (View Post)4 -
Re: Using players' actions to create evolving lore with each expansion
The issue with these is that you'd need to implement said player lore, creating different content for it, for each different server, as every server will be different. In one server Economic nodes mi… (View Post)1
