Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Risk, Reward, Difficulty & FUN: What Intrepid is Missing
Alright, well, just in case I'm not around then for the discussion, I'll try to make my 'stance' as clear as possible. I just mean that there are more people like this: In the audience. (Also Arya an… (View Post)1 -
Re: Artisanship feels useless in early stages.
Then, to be clearer on my side as well... The 'enemy above your level is harder to hit' is what I'm used to. It generally, in my experiences, applies an accuracy penalty to the attacker in the calcul… (View Post)2 -
Re: 100% immune to damage DODGE
I like having the Liberty to dodge. It costs stamina so to me it's just a balance question, obviously with a network-performance component, as OP mentioned. I feel that if you're having the issue of … (View Post)3 -
Re: Steven, Please Rethink “Not for Everyone”
One related problem, or perhaps the one that JustVine was actually referring to, is the way in which designers invalidate their own softer content in the name of efficiency. We actually don't know if… (View Post)2 -
Re: Risk, Reward, Difficulty & FUN: What Intrepid is Missing
You can't, because there will always be people who play 5h a week and people who play 55 hours a week and the game supposedly has to somehow be actual fun for both those groups. That's what the OP wa… (View Post)1