Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Risk, Reward, Difficulty & FUN: What Intrepid is Missing
Ashes is a game that seems to need two things: 1. The concept that you should retreat when faced with certain situations 2. A direct dampener on the idea that one can throw more bodies at a problem e… (View Post)1 -
Re: Make PvP Viable
And I disagree with that because I believe that EVE is one side of the 'counter-proof' of that, and Throne and Liberty is the other side. In this thread, both sides still basically want the same thin… (View Post)1 -
Re: Make PvP Viable
I don't think anyone in the thread would consider this a 'fix' for any of the things they were talking about. Posters so far seem to want more contestation opportunities, not less. And yes, this does… (View Post)3 -
Re: Splinter Topic: Narrative Design Hell Is Other People
And to that, I am reminded of the other part of Narrative Design Hell, player characters don't truly fail until the player quits (unless you are playing a Hardcore game/server/ruleset. This means tha… (View Post)1 -
Re: Artisanship feels useless in early stages.
Note that this is also a failure-tier stopgap because it doesn't 'answer the question'. For an example of what I mean by 'answering the question': The Question: "How do we get people to want Cra… (View Post)1