Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Risk, Reward, Difficulty & FUN: What Intrepid is Missing
One of the biggest constant problems in design is figuring out just how much the client is influenced by nostalgia, since you must sometimes weigh familiarity/nostalgia against good design, and then … (View Post)2 -
Re: Scarcity: The Greatest Source of Conflict
Addressing only this, because of something Arya_Yeshe just brought up. Most players don't want a Full Loot Fantasy MMORPG. I think we can look to success stories of the genre even within most PvP gam… (View Post)1 -
Re: Idea for Rewarding Skill Progression in Gathering
Yes? Like, that's explicitly the point of the game? They even told us that this was the reason Static Rarity was a thing. (View Post)4 -
Re: The State of PvP "petition" (Or lack of)
I was leaving it open to whatever interpretation, since PvP players are a vast spectrum, except ofc in the eyes of those who devalue other PvP players for not being hardcore/serious enough. But since… (View Post)1 -
10/18/25 Feedback/Discussion: 'Reagents' (Gem Polishers, etc)
This post is just gonna be a ton of rambling examples all to basically say: "Please come up with processing reagents that drop from Mobs, even if they still have ridiculous prices at the vendors… (View Post)1
