Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Medallion from the starting area
In most implementations I have ever used, in test scenarios, querying the player item DB is easier. The NPC might not have a consistent counter state, you might need to flush the server and restart t… (View Post)1 -
Re: Feedback transparency & communication
I'll disagree with this one because it leads to a very sterile, linear sort of game in my opinion. It works well for games with very defined features that need to be iterated on a lot, like Battle Ar… (View Post)1 -
Re: Why The Game Needs Fast Travel
I'd think this was the 'most obvious thing' to add. I don't feel the answer to this lies anywhere toward either end. The Family Summon concept for example would work way better if you had to 'give on… (View Post)1 -
Re: Economy in Ashes (Solving MMORPG Inflation)
Yeah but note the reason I posted. I just wanted to clarify that the thing you said wasn't true, and give some examples. This way, when someone else who has played those games says 'no, I don't like … (View Post)1 -
Re: RMT has started - where’s the action?
I mean, this is what they 'want' to happen, not because they don't care, but because... How will you test your RMT detection stuff if you make too much effort to completely prevent RMT? And why would… (View Post)3