Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Can we just get rid of boss/monster drops altogether?
Right, and this happens because L2 was simpler and had less paths, particularly less guild-self-contained paths, to actual contesting and building of power (and specific types of easier PvE/less of s… (View Post)1 -
Re: Steven, Please Rethink “Not for Everyone”
And the... counterpoint, I guess? This game is too competitive, at too many points of its function, to not make sure people understand this. Building a complicated competitive game almost guarantees … (View Post)2 -
Re: Can we just get rid of boss/monster drops altogether?
And to maybe briefly illustrate the 'difference'. We went into Crimson Manor Basement 3 yesterday. We knew night would fall and it would become PvP, but we didn't go for PvP because only our 'casual'… (View Post)1 -
Re: Can we just get rid of boss/monster drops altogether?
EQ2 players and FF11 players are almost opposite in their expectations of 'farming' and 'open world' gameplay. It's why the two games have such a relatively small overlap in their playerbases. All I … (View Post)1 -
Re: Steven, Please Rethink “Not for Everyone”
I agree with this part a lot, but there's not a lot that one can do when developing a game that is already a 'known quantity', right? And to be clear, I'm absolutely not saying this is good. The outc… (View Post)2