Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Resource management in combat
I would like to see limit resources as it requires you to keep the whole fight in perspective when using abilities. and from a PvP standpoint I would like to see mana drains and debuffs that slow res… (View Post)2 -
Re: Resource management in combat
@damokles I believe it has already been stated that rangers will not need to manage ammo. (View Post)1 -
Re: Do you guys think Ashes will be just another MMORPG or will it be something entirely different?
For Ashes, I would like to see gear have meaning again, If I see someone in town in full epic gear that should be a badge of honor for that player, not an expectation for all players. (View Post)1 -
Re: Dev Discussion #3 - Group Gameplay
I would love to see dungeons require at least 5/8 of the archetypes to complete for 8mans and all archetypes for 40 mans, dungeons should be designed with archetype specific mechanics in mind. We alr… (View Post)1 -
Re: Would you like to see a Metallurgy skill in AoC?
I think it would be cool if we were able to use different materials to modify the characteristics of a crafted item. It would make the crafting system more robust and also make processing professions… (View Post)2