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Re: Dirt in AoC
This seems like a completely unnecessary system for a video game. People refer to boring repetitive tasks in games as chores, and you want to add literal chores into the game, and call it a feature... (View Post)1 -
Re: Questions that are not covered by the FAQ
When it comes to structured guild raid content, in my experience it's better to pass loot out in a way that has the highest benefit to the group as a whole, whether that loot is equipment or crafting… (View Post)1 -
Re: Consumable Item for Fast Transportation
Currently there are no plans on adding any form of fast travel outside of Scientific Metropolis. Adding fast travel into the game makes the over all game world feel smaller. (View Post)11 -
Re: Suggestion for future presentations of cosmetics/classes/awakenings/etc
fixed* (View Post)3 -
Re: Node citizenship supersedes everything, including guild and family.
Though I disagree with nearly everything Dygz says, I don't think bringing up that he plays a child centric game is really relevant or necessary in the context of AoC discussions. (View Post)1