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Re: Dev Discussion #39 - Griefing
This shows a serious lack of faith in the corruption system. The problem with your suggestion is Steven has said he wants the areas in game to be very open and very much contestable. If you don’t fig… (View Post)1 -
Re: Monetization
I mean in your example you’re spending $20 on a costume vs $60 box price. That’s not a valid complaint imo. It’s also not a barrier to entry. I’m going to take a wild guess and say you can pick up a … (View Post)1 -
Re: The problem with having “Tank” as a class name
That’s assuming they took the archetype name directly from the storage vessel. Which I would argue is an unlikely speculation. I was always convinced “Tank” was just a placeholder.. Haha I think that… (View Post)1 -
Re: Tanking
I'm not sure if you've tanked much before Dygz but it certainly feels like you aren't in tune with our concerns. I (we?) are coming from games that have different classes that can tank, each class ha… (View Post)1 -
Re: Tanking
It'll take a lot of micro management to main tank with a pet. looking at the recent boss vids, I'm not sure how they'd do main tanking when I'm seeing mechanics that need active avoidance. (like that… (View Post)1