Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Why Summoner should be a melee Archetype
@Shadowcrushers : so in your opinion you would be fine with ur tank just auto attacking from range and never use skills by they cant and thats an intended playstyle? pls expand on it since i dont rea… (View Post)1 -
Re: Lifesteal: for or against?
i like lifesteal. i dont like the 25% chance to proc it. rng healing is not skillbased. with the recent update the numbers u can get on lifesteal are just way too big. getting to alomst 100% is not g… (View Post)2 -
Re: Disable Evasion Rating (Physical/Magical Disable Evasion Rating)???
do we know if the disable resistance is new as a stat on gear? and attributes? so far the core concept for tank was to lower the disable res by staggering everyone constantly. so thats not a new thin… (View Post)1 -
Re: Action mode jankness needs to be addressed
action mode feels only 10% implemented compared to tab mode. i agree with the cursor targeting being really bad as @Zettrex screenshot mentioned in their thread. as well as the vision range differenc… (View Post)3 -
Re: Why Summoner should be a melee Archetype
In general: "Summoners can shift their roles easily to fill gaps in a group's composition based on the role of the summon they are utilizing coupled with their choice of secondary archetype, whi… (View Post)1