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Re: Zerging, PK'ing, zone control.
Ah a interesting topic. Im extremely interested in the Guild size versus Guild progression route's The guild member "limit" of 300 is not final. Guild alliances depending if they limit that… (View Post)1 -
Re: Combat is so important for this game - Combat progression Test environment.
I have no issues with the OP posting this suggestion. While at this point however I do feel its something they are testing internally and even with feedback steven has a goal in mind and if its his d… (View Post)2 -
Re: Foraging for herbs and poisons. Types of poisons and play balance
I wont lie... in some ways i love the ideas in others i hate it. Reasons i like it are it would add a LOT of depth if you wanted to say.. infiltrate a node and poison their water supply to give every… (View Post)2