Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Corruption system in relation to auto-flagging in open sea
Another approach. Ships (as whole units) have their own corruption, with no cascading corruption to individual players, but red ships become more vulnerable and drop more loot the more 'innocent' shi… (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
I'm between meetings - so adding to the riff. When I was thinking about dealing with naval corruption with the ship as a unit, there were a few states I thought would be necessary: - Functioning in c… (View Post)2 -
Re: Corruption system in relation to auto-flagging in open sea
Just taking a step or two back and looking at the macro view as we continue this conversation. By the time Ashes releases, Archeage 2 and Throne & Liberty will either be (or close to being) live.… (View Post)5 -
Re: Corruption system in relation to auto-flagging in open sea
Yeah - there are a number of non-happy path + edge cases that would need to be ironed out. The high-level takeaway is that it's feasible. However, if there's just a mandate of deep water is auto-flag… (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
Why not just use trivial matrices to connect the abstract corruption value of a ship (A) to it's crew (players 1-12)? When any one crew member leaves A, they receive a portion of the incurred Corrupt… (View Post)2
