Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Corruption system in relation to auto-flagging in open sea
Why only at sea and not on land? (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
To your point, I think the corruption system (as documented and discussed to date) could be applied to open sea warfare, while increasing the PvE rewards, and also increasing the risk. For instance, … (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
Totally. We’ve talked about this for years, so you know my opinions about roaming a dangerous world. I can apply all the RP reasons why open ocean is a free pvp zone to any land mass in Verra that do… (View Post)3 -
Re: Corruption system in relation to auto-flagging in open sea
This is very close to my concern. To HleV’s point, though I know it’s not the intention, a slippery slope has been introduced for PvX without a sufficient explanation. (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
Heh. If that’s how you read it, run with it. But that’s not what I wrote. Artisans, raiders, and combatants have the ability to approach their respective interests under the PvX umbrella. The corrupt… (View Post)1
