Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Problems and Solutions for Rogues and the Thieves' Guilds
It’s a fair point to bring up how in the world anyone would know to join a Thieves Guild. I like the idea of being able to pickpocket bits of gold or materials off random players in exchange for Repu… (View Post)1 -
Re: Dev Discussion #22 - Immersion
In general I don’t need a lot to be immersed in a world. Avoid setting-inappropriate cosmetics. Be consistent in terminology, if you’re going ye olde school, stick with it. In general, avoid “meme-y”… (View Post)1 -
Re: Node and its' vassals during war time
If you live in a vassal node (but aren’t a citizen of it), you may participate in a siege against the parent node. However, a citizen of a vassal node cannot engage in a siege again the parent node. … (View Post)1 -
Re: What is ONE thing you dont want to see in Ashes?
I don’t want to see a “one size fits all” AI system. Aggro ranges, flee v fight thresholds, backing up other mobs, and leashing systems should all be variable between different mobs types. “I’m dead … (View Post)3 -
Re: My perception from Alter Character system
Decisions in Ashes are designed to have consequences. When decisions aren’t permanent, then they cannot possibly be consequential. (View Post)3