Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: Death penalty seem too harsh?
Alright. Still, the group summon isn’t going to be used as intended the majority of cases. It’ll be used by guilds, PvP groups, and other hardcore players to get an edge. It’s just fast-travel that s… (View Post)2 -
Re: Death penalty seem too harsh?
There’s dozens of casual-catering games out there for people who are absolutely against consequences to death (View Post)2 -
Re: Death penalty seem too harsh?
If you were gone from the game from declaration to seige date (so basically, a full week), then tough luck. They had ample time to prepare to help defend their node. They didn’t. It’s not a tall ask … (View Post)1 -
Re: Gauging Community Combat Preference [Tab vs. Action, thoughts on Hybrid]
Let’s all be real here. There is literally nothing tab-target brings that action combat doesn’t bring. Some people don’t want the skill-focused, fast paced action combat, and that’s fine to want some… (View Post)2 -
Re: Death penalty seem too harsh?
Hey bud, maybe you somehow missed it, but the ENTIRE premise of the game is that people can wreck other players nodes to make room for theirs to grow. Stopping and destroying things other people work… (View Post)2