Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Loot System Changes
I’m sure he has ideas, but the design is not panning out how he claims it’s meant to. PvX has little motivation to engage with it when (at best), there’s a 90% chance you walk away with nothing. ‘Com… (View Post)1 -
Re: Loot System Changes
What about guilds falling apart due to infighting and scummy gm’s is fun? If you’re not engaged with the guild then sure, it’s funny to watch a rival fall apart. If you’re actually in the guild, then… (View Post)1 -
Re: Loot System Changes
That is not retaliation. That is not an action you can take to balance the scales. That is passivity. There need to be actual, actionable systems to be engaged with in response to easily abusable loo… (View Post)1 -
Re: Loot System Changes
I’ve started noticing it getting more blatant, which isn’t something that inspires optimism for a healthy game population, or trust in what Intrepid pitched to the community at the start. You can bui… (View Post)1 -
Re: Loot System Changes
Combat meters do nothing but provide information, which is key if we’re actually going to get ‘only 1% can complete this’ PvE encounters like it was claimed. Rewards can’t just be ‘feel good vibes’. … (View Post)1