Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: QOTD: How hard do YOU think open world content should be?
I like this point about 1v1 monsters a lot - they can be easily handled, but you have to be paying attention to 'not stand in the fire' I think that's a great way to reward conscious play, and it let… (View Post)2 -
Re: Addressing Auto Attacks
It sounded bad to me initially but thinking about it, it doesn't feel like all that much of a problem - already in a lot of games the caster types have to click for every spell cast, as often as more… (View Post)1 -
Re: Let's not have "the best weapon" please
I think the game is absolutely being designed in such a way that there's no best item for any given situation. You can see in the wiki article about progression that there is intended to be a lot of … (View Post)2 -
Re: Treasure Hunting, Secrets, and Archaeology – Imagining a cohesive & connected 'exploration endgame'
I'd love to hear about other experiences with exploration - I have a lot of thoughts, but I'm just one point of view :p In what ways have you seen the history of the game revealed? What are some big,… (View Post)1 -
Re: Vaelune Rider
Looks great! It reminds me of classic Magic the Gathering Art It has that cool old school fantasy vibe (View Post)1