Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: Tulnar Haven
I know that the average human is convinced that its own intelligence is above average. - a fisher (View Post)1 -
Re: Tulnar Haven
....and what merciful gods they were, sealing them up in an underground hole for thousands of years, so they could in-breed and become all gross-lookin'! [/quote] Such a predictable claim for a long … (View Post)1 -
Re: What is good gameplay, tanking and threat, and balanced player options.
Once per season would be an ok limit, or once per in-game-year. Don't believe they have set a limit on changing your class, except you have to be in town to do it.[/quote] I thought I saw that there … (View Post)2 -
Re: What will your characters build be?
Fighter/Cleric: Heavy armor, heavy swings, a great hammer most likely as a weapon Big hits, some healing, utility and great durability Cleric/Rogue: Heavy armor, dots, and heals. Sturdy attrition foc… (View Post)1 -
Re: Tulnar Lizardfolk concepts (Class types, Location, and race composition)
Huge Chonky Dark(purple?) Reptilian Tulnar Heavy Armor Fighter/(not bard or ranger) with Fat two hander or polearm Gatherer/Mercenary Purple 99% of the time (View Post)2