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Re: Tank - The role of threat/Hate in PvP
Yeah I think damage redirection in the form of single ally target damage redirects + area of effect damage reduction or something in a radius around the tank should be the minimum tanks should do in … (View Post)1 -
Re: You want my wallet?!?!?
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Re: What will your characters build be?
Whatever the closest arch/aug combo is that gets me to something like a Paladin. Heavy armor knight with (probably) a 1H + Shield (unless I really like how Fighter feels) + holy energy for heals/grou… (View Post)2 -
Re: Anti-Zerg/Deathball PvP aoe-mechanic
"How exactly would your suggestion work if the aoe's radius only encapsulates, say, 10 people in it? Like, no matter how tightly packed a group of people is - the aoe can only hit 10 of them due… (View Post)1 -
Anti-Zerg/Deathball PvP aoe-mechanic
Edit: I've edited this idea to only apply to something like siege equipement players can carry, like bombs, mines, (Arcane Engineering?) etc that would work like this: The more targets they hit, the … (View Post)4