Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #64 - War / Siege Systems
Siege/war Motivations -PvP in general is a motivation for me -Looting and Rewards -Node Acquisition/advancement/destruction -Notoriety/Achievement -Locking out War declarations and Siege Declarations… (View Post)1 -
Re: Will the Flagging System Negatively Impact the Way Classes Function When Engaging PvP? *edited*
Its really just looking at the idea of a class that is focused on getting an upper hand by striking first causing players to potentially default to not fighting back because there is no point to when… (View Post)1 -
Re: Designing the Rogue to be less about stealth
As someone who has done class design specifically for rogues... The entire rogue player community with maybe a few exceptions will want to draw and quarter anyone who takes away the stealth mechanic … (View Post)2 -
Re: Designing the Rogue to be less about stealth
Also just to throw it out there. Saying rogues shouldn't have a focus on stealth is like saying tanks shouldn't have heavy defense abilities, or that mages shouldn't have magic missile etc. Its a def… (View Post)4 -
Re: High quality AoC memes
https://youtu.be/6hyLa7Lwbhs?si=Vf48tNlT2EtD67uq (View Post)10