Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: High quality AoC memes
https://www.youtube.com/watch?v=JIhwsZ99GTg (View Post)9 -
Re: Will the Flagging System Negatively Impact the Way Classes Function When Engaging PvP? *edited*
I do not have an issue with players gaining corruption. I definitely think the corruption should be balanced in a particular way, but that will just come with testing. It should deter griefing of all… (View Post)1 -
Re: Will the Flagging System Negatively Impact the Way Classes Function When Engaging PvP? *edited*
I mean, seeing as 8v8 balancing is the priority, solo encounters or even half group encounters can really never be determined as being fair by default because it depends on counters and compositions.… (View Post)1 -
Will the Flagging System Negatively Impact the Way Classes Function When Engaging PvP? *edited*
Long time no see everyone. Figured I may as well toss another topic out since its been so long. Its a simple idea. Seeing as traditionally rogues are all about openers and getting the jump on players… (View Post)2 -
Re: Dev Discussion #64 - War / Siege Systems
GW2 WvW maps were great examples for siege environments, though clearly not perfect. Verticality, multiple points of attack to choose from, some wide open hyper open fighting areas as well as bottlen… (View Post)1