Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Leveling the playing field in instanced PvP
In an RPG its not just the players skill, your characters stats factors into its ability. This is reflected in gear acquired, and level achieved. Itd be one thing if none of the items gave stats, and… (View Post)1 -
Re: Leveling the playing field in instanced PvP
I actually played a ton of GW2. And that is a perfect example of an MMO that entirely separates PVP and PVE. which is exactly what AoC isnt. You could argue WvW is PvX, but anyone who has played it k… (View Post)2 -
Re: Leveling the playing field in instanced PvP
Youre not thinking of it as an RPG though. Your logic would work for something like Call of Duty or other FPS games or even MOBAs and quick matchmaking games. But in an MMORPG your character isnt jus… (View Post)1 -
Re: Leveling the playing field in instanced PvP
I mean it more along the lines of Classes. Like Diamond, Platinum, Gold, silver etc. Those are your weightclasses. You dont put a bronze up against a diamond, if they want to compete up there they ar… (View Post)1 -
Re: Leveling the playing field in instanced PvP
A players characters "training" in an RPG is reflected through the stats they get from gear and level. The players personal skill is just the other half of the equation. (View Post)1