Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Steven Sharif's philosophy
Yup, the OP agreed and did exactly that. An exponential improvement! (View Post)1 -
Re: Animation canceling, Dodging, weaving
Because it looks stupid. Now if you make the transition from the attack to the cancel to the dodge fluid, that'd be fine. But just having it be instantaneous breaks the fluidity. (View Post)1 -
Re: Animation canceling, Dodging, weaving
I'll agree to all of that. I only hope that they are able to add that small extra transition, even if it is quick. Otherwise it just looks like teleporting in place you know? And if the dodges are li… (View Post)2 -
Re: Racial benefits
Racial Benefits add a flavor to MMO's which I love. And locking in choices that hold a weight to your decision when making your character are also very satisfying to me so no, I do not believe anyone… (View Post)5 -
Re: Animation canceling, Dodging, weaving
Bad ability design does not mean you should use another bad form of gameplay to remedy it. Ability animation locks should only be reserved for particularly powerful abilities, and in their own way th… (View Post)2
