Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: What MMO world do you want? Does Ashes feel too serious
Want it to be even more serious. tired of the disneyland aesthetic many MMO's promote. Down with the silly/cute cosmetics I say! (View Post)11 -
Re: What MMO world do you want? Does Ashes feel too serious
We shall make the latter world a reality brother! (View Post)1 -
Re: Action Combat for meele classes, tab targeting for ranged classes
Well that was sort of my point in my original post of making all basic range attacks tab target and making most abilities action based and perhaps heavy attacks as well. Maintains the hybrid idea ins… (View Post)2 -
Re: Action Combat for meele classes, tab targeting for ranged classes
Balance is obviously a priority but if it doesnt feel fluid you wont have good combat. Balance comes after everything is made, fluidity is part of the process of making the combat. That being said, h… (View Post)1 -
Re: Action Combat for meele classes, tab targeting for ranged classes
Ah, but your current argument is directly "harder=priority" which in essence is incorrect. The priority should be fluidity in combat. If nothing else, whats the harm in having tab targeting… (View Post)1
