Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: How many players should it take to kill a healer
maybe make heals be a short radius around the caster so they are forced to be in the front line. (View Post)1 -
Re: Dev Discussion #65 - Camera Perspective
they has to be only one for everybody or the hybrid action / tab target will make random people suffer just for picking the wrong archetype. (View Post)1 -
Re: How many players should it take to kill a healer
broken healers kill any kind of creativity on how you intend to outplay ur opponents. they all stack around the healer or kite until they get healed. dont try to impose the mandatory holy trinity on … (View Post)1 -
Re: Warning from my previous experiences facing healers balanced around PvE.
Google what a strawman argument is, i dont have time for this. (View Post)1 -
Re: Warning from my previous experiences facing healers balanced around PvE.
that makes it way simpler to balance, good move from them. (View Post)2