Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: [suggestion] Alternative to active blocking as damage mitigation
I'm not sure I agree with it being too high of a skill check for a few reasons. The telegraph on attacks this would apply too could be designed with the appropriate lengths and visibility required to… (View Post)1 -
Re: [suggestion] Alternative to active blocking as damage mitigation
I'm not attacking active blocking or suggesting an alternative to active blocking. I don't think you read my post thoroughly. I'm suggesting active blocking in a way that would reduce the effects of … (View Post)1 -
Re: [Suggest/Discuss] Queue Time v. Server Pop.
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Re: Class unique items! Read me 1st and see!
It seems unnecessary to me. I imagine it would create very meta heavy, copy paste builds. What would be the point in creating weapon diversity and then heavily punishing players who choose alternativ… (View Post)3 -
Re: Action Combat for meele classes, tab targeting for ranged classes
That's a pretty narrow mindset. I've recently been playing a few story driven RPGs without any violence or combat. (View Post)1