Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #41 - RNG
Pity systems are cool. In general, the chances of getting an item should be directly related to how useful it is. For gear etc... Put a pity system in place definitely. I think it's fine NOT putting … (View Post)1 -
Re: Dev Discussion #41 - RNG
In general I like RNG, but when it's not layered. I play a lot of MMOs. I play gacha games. RNG makes for very memorable experiences, shiny pokémons are a perfect example. What does feel very bad is … (View Post)5 -
Re: Next Livestream + Q&A Submission - Friday, May 27, 2022 at 11AM Pacific
Question about religion : Are you expected to pick a god, and follow a single questline/join an organization tied to it (any impact on religious nodes?)? Or do you intend to have multiple quests/ques… (View Post)3 -
Re: Let’s Talk Enchanting!
So, I went and read the wikis. So if all of this is accurate, from what I understand, the over-enchanting would work as follows :* Over-enchanting has a fixed %chance of success that goes lower as th… (View Post)1 -
Re: Let’s Talk Enchanting!
Yes it was about how players go about it. It is relevant as it shows how the system would/could be used, if it's similar enough. (View Post)1