Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #40 - Enemy Indicators
I came back to this thread 2 weeks later and tried to catch up on the interesting discussions and points that were mentioned. @Noaani brought up some very good points that made me think more about wh… (View Post)2 -
Re: Dev Discussion #40 - Enemy Indicators
From my perspective, the less "UI" indicators the better. If an enemy is intended for a larger group, it should be obvious from looking at it that it's threatening. You should be able to di… (View Post)1 -
Re: Dev Discussion #39 - Griefing
So, first, what's the definition of griefing? To me, it's any action that is intended to prevent someone from enjoying the game. Many actions will elicit negative emotions for the recipient/victim, i… (View Post)1 -
Re: Will AoC incorporate any blockchain technologies?
Hello, young graduate in cybersecurity here, I had a few classes about cryptography and the blockchain, so I have some light understanding on the subject. I sympathize with you, your perspective is v… (View Post)3 -
Re: Guild Gathering #11 - Spies and Intrigue
Spies and double agents is a thing that always happens, for intel, stealing, causing internal drama on purpose, or whatever other reason. It is bound to be a thing in AoC because of the nature of the… (View Post)4