Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: [Feedback Request] Alpha Two Caravan System Preview Shown in October Livestream
I think we should scrap the hunting certificate/glint concept which, after trading with an npc, offer gold based on which node your caravan ended. Let's go back to raw/processed materials, and when a… (View Post)5 -
Re: The case for gear to provide more than 40-50% of a characters power.
Let the players judge which armor sets provide better stats for grinding or for fighting enemies. We dont need "dmg vs mobs/bosses" "dmg vs players" in armors (View Post)1 -
Re: [Feedback Request] Alpha Two Caravan System Preview Shown in October Livestream
I dont care for the cargo gameplay. Seems like NPC gameplay with fun icons. There wont be pvp unless materials are the focus. I say let's go back to caravans being used to transport materials and pla… (View Post)1 -
Re: Caravan system does not work well with crafting
I think we need to rethink weight playing a role in materials. (View Post)1 -
Re: A case of Kaelar wooden toy Soldiers and the magical yellow Fighter hammer.
The issue is that caravans started as the lifestream of the economy, which also tie gathering processing and lifelike bandit gameplay like very few mmos could achieve, and it looks like it might end … (View Post)2