Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Mana regeneration feels awful
Then maybe you're just moving too fast. This isn't the kind of game where you can sprint from one combat encounter to another. Or, if you can't, it's not something you can do readily at low levels. S… (View Post)8 -
Re: Mana regeneration feels awful
The trick behind this is to encourage you to bring along a support class. I can't remember if clerics get a mana restore option, but I know for certain that bards do in the form of one of their songs… (View Post)12 -
Re: Artisan + Class Flavor/Buff
I don't like it; that'd lead to specific optimizations on the part of crafters. Say you want to be a summoner, but you need to play a rogue to be optimal at crafting the kind of weaponry that's in-de… (View Post)4 -
Re: Which archetype will you play?
Brood Warden (Summoner/Tank) for me. I like playing ranged characters, I like tanking, I like pet classes. We'll have to see if it actually holds up for a tank position, but the planned setup is abso… (View Post)1 -
Re: Weapon skin variance
If I had my way, weapons would have designs based on the schematic they come from - ren'kai, empyrean, or tulnar, for instance - and it's the materials and craftsmanship that determine the weapon's q… (View Post)1