Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: No quest related waypoints.
Yeah… just because add-ons and guides will tell you exactly where to go and what to do, doesn’t mean that developers should not make immersive questing. Give the questing an opportunity to have socia… (View Post)1 -
Re: Tulnar Architecture and Artistic Influence
I totally agree! I think the first few stages will be simple design. Things will really start to ramp up on their unique architecture once we hit the city phase. They’ve had access to the Essence for… (View Post)1 -
Re: Tulnar Architecture and Artistic Influence
The purpose of the post is to bring attention to the lack of information we do have, as well as provide ideas to developers on how they could design Tulnar racial cosmetics and architecture. We haven… (View Post)1 -
Re: 📝Dev Discussion #57 - Respawn Times 👹
I really like having massive, roaming bosses too, but I’m concerned that approaches into “scope creep” territory. (View Post)5 -
Re: 📝Dev Discussion #57 - Respawn Times 👹
I like an unpredictable schedule for spawning. It keeps thing from becoming repetitive. That said, the rarer/elite the mob, the more unpredictable spawning should be. Basic mobs should only have a sm… (View Post)13