Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Hard cap for Node citizens count
Your entire argument rests on the answer to the second question being no. It's just flatly incorrect. The reasons are economic in nature and have nothing to do with a hard cap. More resources scaling… (View Post)1 -
Re: Hard cap for Node citizens count
You can achieve all of that with soft caps. It isn't a vacuum. Resources require significant time, risk and travel. Scaling up resource requirements increases player agency while also presenting a 'p… (View Post)1 -
Re: Hard cap for Node citizens count
Soft caps are always superior for a game like Ashes because it is consistent with the feeling of player agency the game is built around as a foundational game design concept. Just like there is a 'so… (View Post)1 -
Re: Steven, Please Rethink “Not for Everyone”
You are thinking of Albion online player cities I think. The mayorship system itself is unique as far as I know, but player built cities are still a thing even in other fantasy mmo's. I think this ge… (View Post)1 -
Re: Steven, Please Rethink “Not for Everyone”
I think everyone wants good combat and good mob design/ai are a huge core part of that. So I agree. It is part of why I like certain areas of Throne and Liberty so very much. At least pre-Talandre th… (View Post)1