Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Corruption system in relation to auto-flagging in open sea
How can it not be a surprise? Making this arbitrary change to a certain area of the game, in my opinion, invalidates the design of the corruption system for the rest of the game -- because it was des… (View Post)2 -
Re: Corruption system in relation to auto-flagging in open sea
My feedback is short and sweet on this one. I still see it as a consistency problem. If the corruption system was designed to take all of this into account on "land", why chuck it out the w… (View Post)3 -
Re: [Feedback Request] Event System Discussed in April Livestream
I couldn't help but notice everything is very combat oriented... it seems like this tech could be leaned into for other opportunities as well? I don't know... what a "crafting event" would … (View Post)2 -
Re: Dev Discussion #31 - Environments
I'll keep this one simple... Having landmarks with a significant backstory, even if just dotting the landscape now. i.e. Weathertop. (View Post)1 -
Re: For the Devs
Amazing work getting that much done, that good, that quickly. It was easy to tell not just the hard work, but the selfless passion that went into what we experienced this weekend. We're well on the w… (View Post)2