Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: 📝 Dev Discussion - Archetype Vibe Check
I've only played tank so far and my main suggestion for its gameplay is simple: give us more aggro interactions. Decrease aggro, shift aggro, change aggro listing slots, trade aggro values between pl… (View Post)1 -
Re: How Solo Players (Basically) Saved MMOs From Going Extinct
We have differing opinions of what "a real mmo" is. To me, if you can clear the game and majority of its content w/o uttering a single word in chat - that's a single player game. Afaik both… (View Post)1 -
Re: How Solo Players (Basically) Saved MMOs From Going Extinct
In other words, solo players didn't save mmos. They made them into single player games. The mmo genre is "dead" (mostly means a few dozen thousand players in several different proper mmos).… (View Post)2 -
Re: Risk, Reward, Difficulty & FUN: What Intrepid is Missing
While I definitely see your point and agree with both of its parts, I somewhat disagree with its application to even the promised Ashes crafting. With full trade and proper markets, all any singular … (View Post)1 -
Re: Risk, Reward, Difficulty & FUN: What Intrepid is Missing
Pretty much. The pvpers that are attracted by these kinds of games do everything in the game, simply cause it benefits them. If only pvers could do the same. (View Post)1