Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: Why having content for everyone is important - Zergs are bad - Alliances?
A bit more, here are more free ways to get gear in TnL with peace bosses. IF bosses are as important as it is said in AoC with gear and such it will have a lot more effect on gearing. I've not gotten… (View Post)1 -
Re: Why having content for everyone is important - Zergs are bad - Alliances?
Peak wise (before we moved servers) it was 280 (doesn't mean every single person is online it was more so between 45-60) per guild. Power and organizing allowed us to kill bosses and move to the next… (View Post)1 -
Re: Why having content for everyone is important - Zergs are bad - Alliances?
I've been saying this for ages, travel time would immensely impact things. You can make the argument if multiple spawn all around the world no one is going to get them all. But ones important to the … (View Post)1 -
Re: Why having content for everyone is important - Zergs are bad - Alliances?
ME literally WATCHING and fighting Epherium as they dominate every server on EA lmao. I said it before ill say it again, certain content needs to be number capped so zerging does not = a win. Owpvp n… (View Post)1 -
Re: Ashes of Creation must dodge this bullet
1