Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Splinter Topic: Slowing Down Different Types Of Guilds (Econ/Leveling)
Pretty much you are talking about things being like the area or certain points in BDO where there were no sharps / hards or harder to get. And people would buy accessories for like *4 the price. Wher… (View Post)1 -
Re: Splinter Topic: Slowing Down Different Types Of Guilds (Econ/Leveling)
How is leveling and crafting not going to affect all players though. If you make it more difficult for the hardcore player it is going to effect all players. So technically the game is getting skewed… (View Post)1 -
Re: Resting after a Battle/Fight.
Their vision lol, last i checked no dev has said sitting requires resource management. When you are sitting and not in combat you are not doing ANYTHING. Stop trying to say you are doing things, sitt… (View Post)1 -
Re: Splinter Topic: Slowing Down Different Types Of Guilds (Econ/Leveling)
The thing is if we are talking about being optimal hardcore guilds do that most optimal thing they can find. If fighting harder mobs is not so they will do mid level. Not to mention if you are making… (View Post)1 -
Re: Splinter Topic: Slowing Down Different Types Of Guilds (Econ/Leveling)
My point was mainly about leveling and not really economics, to make it more clear a hardcore guild playing a lot are going to get a lot more resources / xp / etc. You can make higher materials more … (View Post)1