Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Idea For Stealth Class Capabilities
I think it would be reasonable for rogues to adopt the colours of the environment, like turning grey in a cavern dungeon, dark at night, green when in a forest. I am not a fan of them just turning in… (View Post)1 -
Re: What is your view on the current "basic attack" animation?
Steven said they are working to try to implement this, and I am excited to see it. Will make combat feel a lot smoother Also I agree that attacks shouldn't lock your character, especially move you as… (View Post)1 -
Re: Suggestion: Allow coastline Freeholds to build a 'dock' for constructing/repairing 'small' ships
You can launch small ships from anywhere on the coastline. I believe Intrepid said that you will be able to launch BIG ships from a coastline Node when it reaches a certain level (not sure which leve… (View Post)1 -
Re: Culling mode and spell effects reduction :Q
Intrepid has said that there will be a mode that can be enabled during large scale pvp that will make your game client run smoother. It was in the context character cosmetics, but I assume it will al… (View Post)2 -
Re: suggestions: guides for the crafting process
There is a very fine line between hand-holding and guidance. Having a quest chain to introduce you to the topic is a good idea (for all parts of the game), but it should not tell me where to go and w… (View Post)1